UTILITY

Images to spritesheet and JSON atlas

Create a spritesheet and JSON atlas from an image sequence.

Tool
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Arrange image frames on one spritesheet

A spritesheet places successive frames into grid cells for use in games and animation frameworks. The column count and cell size control atlas layout.

Your game must know which grid cell represents each animation frame.

Instructions

  1. 1

    Select a local file or enter your input.

  2. 2

    Choose the available options and run the tool.

  3. 3

    Review and download the output.

About this tool

Create a spritesheet and JSON atlas from an image sequence.

Large files may be slow to process. Timing and video compatibility depend on the browser.