GLB to PLY Converter
Convert embedded triangle geometry from GLB to PLY.
What changes when exporting GLB as PLY?
An GLB source is useful for distributing 3D mesh assets in a single binary file. GLB is the binary packaging of glTF assets, which can embed binary mesh data in a single file.
The PLY result is intended for geometry exchange and some 3D-scanning workflows. PLY can store point or mesh geometry, but this export focuses on the geometry supported by the converter.
Before you download
- The converter operates on supported mesh geometry. Do not assume it preserves original materials, UV textures, skeletal animation or full scene hierarchy.
- Check mesh units, face orientation and scale in your target application, especially before printing or importing into a game engine.
Instructions
- 1
Select a local file or enter your input.
- 2
Choose the available options and run the tool.
- 3
Review and download the output.
About this tool
Convert embedded triangle geometry from GLB to PLY.
Geometry only. Textures, materials, rigging and animation are not preserved; complex polygons are triangulated. glTF imports require embedded (not external) buffers and non-interleaved triangle accessors.